City Vs Country Final
Put the finishing touches on City Vs Country decoration model this afternoon, this week I added Fences, Trees a Barn and allowed multiple Truffle Hunters. It’s pretty close to what …
Put the finishing touches on City Vs Country decoration model this afternoon, this week I added Fences, Trees a Barn and allowed multiple Truffle Hunters. It’s pretty close to what …
I’ve pretty much finalised all the track asset formats now so I’ve started creating some finished graphics for some of the tracks, in the shots above you can see the …
Here’s a shot of BrownBot’s new splash screen, still needs a bit more line work to bring it in-line with the other splash screens style but I think the rough …
Had a great session on the Wacom this arvo, adding some pigtails to Ms Hot Dirchie and masking her colours off in preparation for her introduction as a playable …
This isn’t actually today’s work, but some screen grabs I sent to the work guys a few weeks ago. “Rim It” is the first original track I’ve created, you race …
It’s been a pretty intense week on this Sync console upgrade, it’s coming together quite nicely even though I’ve had to add two additional object types (Customers and Suppliers) to …
Here’s the first draft of the new order sync UI design, basically it has to preload either a single order (if there’s a number entered) or all active order numbers …
Started to go a bit nuts hanging around the house by myself today, got some good work done this morning but after the big work party late lunch I couldn’t …
What was intended to be a quick session to knock up a placeholder model for the Truffle Hunter (a large flying pig that incessantly hunts down the player currently holding …
I present to you the first draft of Dark Dirchie (He was going to called Dirch Vader or Darth Dirchie but I’ve got no idea on the legalities of doing …