BrownBot Splash

Here’s a shot of BrownBot’s new splash screen, still needs a bit more line work to bring it in-line with the other splash screens style but I think the rough …

Hot Dirchie Now 10% Hotter

   Had a great session on the Wacom this arvo, adding some pigtails to Ms Hot Dirchie and masking her colours off in preparation for her introduction as a playable …

Rim It Version 3

This isn’t actually today’s work, but some screen grabs I sent to the work guys a few weeks ago. “Rim It” is the first original track I’ve created, you race …

Sync Console Almost There

It’s been a pretty intense week on this Sync console upgrade, it’s coming together quite nicely even though I’ve had to add two additional object types (Customers and Suppliers) to …

Order Sync Super Clean UI

Here’s the first draft of the new order sync UI design, basically it has to preload either a single order (if there’s a number entered) or all active order numbers …

Pocket Bike Escape Pod

Started to go a bit nuts hanging around the house by myself today, got some good work done this morning but after the big work party late lunch I couldn’t …

Truffle Hunter Untextured

What was intended to be a quick session to knock up a placeholder model for the Truffle Hunter (a large flying pig that incessantly hunts down the player currently holding …

MilliT – Sales Orders

Here’s what I achieved this week, a new set of providers and read only UI for our sales orders. None of it is particularly remarkable, but I’m happy that my …