What was intended to be a quick session to knock up a placeholder model for the Truffle Hunter (a large flying pig that incessantly hunts down the player currently holding the Truffle) turned out an almost complete model. Still needs some texturing but the model turned out better than I planned.
If you’re wondering what the hell I’m going on about… The truffle itself starts out on the track, the hunter doesn’t swing into action till someone accidentally or intentionally runs over it. The truffle can be passed on to another player by ramming their car.
It should add another layer to the racing game play.. now back to the code so I can see it in action!