Dirchie Kart Up On XBox Live
Some time in the wee hours of this morning Dirchie Kart received the last few community votes it needed to pass peer review and went live on the XBox Live …
Some time in the wee hours of this morning Dirchie Kart received the last few community votes it needed to pass peer review and went live on the XBox Live …
After a mental but successful trip back to Australia to get the weighbridge client project up and running, I’m back in SA and working on the remote version of weighbridge. …
Easing myself back into work this morning with a few general updates around MilliT and the new Weighbridge client, there’s probably a hundred other more pressing jobs to do but …
I’ve always envisaged Dirchie Kart as a party game with racing as it’s main game play, hence forth the convoluted party control and menu looping system. One feature I’ve planned …
Finished off a great week with a little Dirchie Kart work, only one more character to go!
Has one of those great modelling sessions tonight, another character finished…. two and a half to go!
Adding to Dirchie Kart’s roster of characters I present Captain Stabbin!
If the lead player has an insurmountable lead at the start of the last round “Winner Takes It All” is automatically invoked.