How to Setup Your VS Solution With Linked Windows and Xbox XNA Projects
Spending a little bit of time today to setup a new XNA 4.0 project for Dirchie Kart. At the same time I’m taking the opportunity to separate the “Ride the …
Spending a little bit of time today to setup a new XNA 4.0 project for Dirchie Kart. At the same time I’m taking the opportunity to separate the “Ride the …
Some time in the wee hours of this morning Dirchie Kart received the last few community votes it needed to pass peer review and went live on the XBox Live …
After a mental but successful trip back to Australia to get the weighbridge client project up and running, I’m back in SA and working on the remote version of weighbridge. …
Easing myself back into work this morning with a few general updates around MilliT and the new Weighbridge client, there’s probably a hundred other more pressing jobs to do but …
I’ve always envisaged Dirchie Kart as a party game with racing as it’s main game play, hence forth the convoluted party control and menu looping system. One feature I’ve planned …
Finished off a great week with a little Dirchie Kart work, only one more character to go!
Has one of those great modelling sessions tonight, another character finished…. two and a half to go!
Adding to Dirchie Kart’s roster of characters I present Captain Stabbin!