Balloon Hat Penalty System
I’ve always envisaged Dirchie Kart as a party game with racing as it’s main game play, hence forth the convoluted party control and menu looping system. One feature I’ve planned …
I’ve always envisaged Dirchie Kart as a party game with racing as it’s main game play, hence forth the convoluted party control and menu looping system. One feature I’ve planned …
Finished off a great week with a little Dirchie Kart work, only one more character to go!
Has one of those great modelling sessions tonight, another character finished…. two and a half to go!
Adding to Dirchie Kart’s roster of characters I present Captain Stabbin!
If the lead player has an insurmountable lead at the start of the last round “Winner Takes It All” is automatically invoked.
Here are the fruits of yesterday and this mornings labour, a new car to drive for advanced racers. It’s weaker than the other cars but has more boost, should add …
Here’s a new splash screen for one of the characters out of Dirchie Kart, you may notice some resemblance to the Chimp when he donned a mask on that 4×4 …
Mucking about with ideas for track decorations for a new track called “Dangerous Curves” (which is actually just a traced outline of BrownBot’s head) the past few days, I thought …
I’ve been chipping at a new track concept between naps, here are a couple of clowns I’ve knocked up for the horizon decoration. The track itself is playing well, you …