Character Redesigns–Da Chimp
I’m really happy with how the Chimp turned out.
I’ve been chipping away at a few character redesigns over the past few months, the old designs were a bit all over the place having been plucked from various sources …
I struck an issue this week where I need to display some ranged data in nice concise and easy to understand way on screen and on a report. I tried …
Tonight I’m going to give a quick presentation of Dirchie Kart and invite the local community guys to join in a more official beta test. Anyone is welcome to join, …
Here’s a sample screen-shot of this weekends work. I’ve been putting the extra performance I gained at the start of the week into moving most of the HUD sprites into …
Finally overcame my performance bottle necks this afternoon, I always suspected I wasn’t pushing the Xbox’s GPU that hard with my poly count or texture usage, today I got 4 …
This week I knocked up some new menu graphics for Dirchie Kart – World Tour, I’ve been focusing on creating a consistent visual style from start the finish and the …
I introduce to you the Mad Frenchman, the observant ones amongst you may notice a striking similarity to the Mad Moorys from the first Dirchie Kart game! You’ll find these …
I’ve been working on the Botswana track today, it’s really different to the Paris track I was working on last weekend as you can see in the shots below. Gay …
I’ve been pushing pretty hard the past week getting enough promo material together for Dirchie Kart – World Tour to be part of the “Indie Games Summer Uprising”. It’s a …