It’s Working It’s Working
After xbox.com came back online and a little tweaking Ride the Fury was up and running on my Xbox 360 last night. It’s still not a "real" game yet but …
After xbox.com came back online and a little tweaking Ride the Fury was up and running on my Xbox 360 last night. It’s still not a "real" game yet but …
I was all fired up to get Ride the Fury running on the XBox tonight. The code was flowing well after some painful project file linking, the compile errors were …
Several hours on and I’ve got the ships texture unwrapped and blocked in, there’s still more to go but I’m going to hit some code next for a change …
Here’s my first hours progress, that’s the modeling done for this one. Note the plasma generator durchie on the bottom, that’s for the big gun. Stay tuned, more to come. …
Up early this morning for some unknown reason so I hit Max for and bit to flesh out the players ship, it’s starting to come together quite nicely. Obviously the …
For some unknown reason one of my Visual Studio WinForms projects decided to move the "Designer.cs" files on my user controls out to the root of the project hierarchy, next …