It’s early days yet but I started roughing out the first original track for Dirchie Kart this afternoon, it’s a slippery circular track called “Rim It”. That pouting thing in the middle is going to get teeth and tentacles like the Sarlacc, so people don’t confuse it for something else.
I need to develop a more cartoony style for my texturing, it’s been a while since I’ve done any 3D modeling so I’m sure it’ll all some back to me soon enough.